Modo Addons

Support modding on PC, console and mobile with mod.io, a platform which makes it easy to grow, manage and integrate UGC in-game, using our API, SDK and plugins for Unity, Unreal Engine and more. This addon makes Minecraft much easier by making it almost impossible to die. This addon also automatically gives your items and your armor max level enchants when you hold them.

Barely a day goes past without a new addon being released. It's awesome, but it's hard to keep up. So I've searched the community to find 12 of the best addons available today.

Last year we shared this list of free addons, but a year has passed and the Blender Market is booming. So in this post we'll look at both the best free and paid addons available...

1. Asset Flinger

What it does: Allows you to quickly and easily import your objects into other scenes.

n','url':'https://www.youtube.com/watch?v=qYYoSTjIOTY','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/qYYoSTjIOTY/hqdefault.jpg','resolvedBy':'youtube'}'>

Probably one of the coolest free addons that speeds your workflow. It works by adding a new toolshelf in Blender which lets you access your assets and easily import them to your scene just with a click. It's still a work in progress, and has a lot of features to be added in the future, but it's pretty awesome as-is!

  • Price: Free!
  • Author: Manu Jarvinen

2. RetopoFlow

What it does: Makes retopologizing a mesh, much, much faster and easier.

n','url':'https://www.youtube.com/watch?v=0ZH8RJDr6pg','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/0ZH8RJDr6pg/hqdefault.jpg','resolvedBy':'youtube'}'>

Probably the highest quality paid addon around. Created and supported by CGCookie, this addon is made for professionals.

This addon exists because when you sculpt something, you're not thinking about structure of your mesh. So the resulting mesh is ugly. But in order to apply textures, animate it or just make a clean render, you need to convert it into a cleaner mesh. Normally this involves a painful click-by-click method, but this addon makes it much, much easier. It's a toolset designed just for retopologizing something, and it's awesome at it.

  • Price: $71.25
  • Author: CG Cookie

3. The Grove

What it does: Generates beautiful trees.

n','url':'https://www.youtube.com/watch?v=5z7f62T-rUM','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/5z7f62T-rUM/hqdefault.jpg','resolvedBy':'youtube'}'>

This works much like the Sapling Addon that comes with Blender, however, it has more improved features and a simplified interface for easier growing of trees. It's still constrained to Blender's operators which means you can't move, scale or rotate the tree until after you've finished editing all the parameters (kind of annoying). But it does as advertised, and makes great trees. It's the best tool for making trees in Blender, than anything else currently available.

  • Price: $119.80
  • Author: Wybren van Keulen

4. EasyFX

What it does: Allows you to add compositing effects to your renders very quickly

n','url':'https://www.youtube.com/watch?v=6CNl46d7Pxw','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/6CNl46d7Pxw/hqdefault.jpg','resolvedBy':'youtube'}'>

If you're sick and tired of making complicated node setups just to do basic things in the compositor (like add a vignette) then this addon is for you. It gives you a plethora of the most-commonly used effects and adjustments right inside the Image Editor. The very nifty UI exposes the internal parameters that would be rather tedious to work with if you fiddled with it yourself.

  • Price: Free!
  • Author: Nils Söderman

5. Mirage

Allows you to: Easily create complex terrains

This is the ANT Landscape addon on steroids! If you're an environment artist tasked with making a largescale landscape, this will save you hours. It shines in it's easy-to-understand interface with helpful tools like showing you the vertex count of a terrain you're about to make before hitting that 'Generate' button.

  • Price: $25
  • Author: Diego Gangl

6. Matalogue

What it does: Gives you quick access to all the materials and lights in your scene.

Making complex scenes, means dealing with large amounts of materials, lights and compositing setups. This tool by Greg Zaal alleviates all these frustrations for you by giving you access to all this in one tab in the Node Editor.

  • Price: Free!
  • Author: Greg Zaal

7. Asset Sketcher

Allows you to: Quickly distribute your objects by 'painting' them into your scene

n','url':'https://www.youtube.com/watch?v=DR8tpMsKJDM','width':640,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/DR8tpMsKJDM/hqdefault.jpg','resolvedBy':'youtube'}'>

Placing assets/objects manually in your scene can get pretty tiresome. But thankfully, this addon makes the job easier and more artist-friendly by utilizing a painting stroke approach to placing objects. It's as simple as clicking and dragging on your 'canvas,' (plus more tools). Awesome!

  • Price: $29.95
  • Author: Andreas Esau, Matthias Esau

8. Animation Nodes

Allows you to: Animate almost anything in Blender!

n','url':'https://www.youtube.com/watch?v=hnlUhlkxQZU','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/hnlUhlkxQZU/hqdefault.jpg','resolvedBy':'youtube'}'>

This addon brings parametric modeling and animation to life! I've been wanting a feature much like Houdini where you can input node values and have them drive object properties. By default, this is possible through Blender via constraints and python coding--but this addon makes it intuitive and easy to use. It makes it easy to do mechanical rigs, motion design, and programming. It opens up a whole array of possibilities!

  • Price: $0
  • Author: Jacques Lucke

9. BakeTool

Hassle-free baking of textures for your scene

n','url':'https://www.youtube.com/watch?v=6FbEaRDgrpg','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/6FbEaRDgrpg/hqdefault.jpg','resolvedBy':'youtube'}'>

Remember the baking tutorial we did a few years ago? This addon makes the process and workflow easier, and much more manageable. It basically bakes all the shading and light information on your objects so you don't have to keep re-rendering all the frames of your animation. It works best in ArchiViz and games, and works for both Cycles and the Blender Internal renderer. So cool!

  • Price: $14.95
  • Author: Cogumelo Softworks

10. BLAM Blender Camera Calibration Toolkit

Easily match the angle and perspective of a reference photo

','url':'https://vimeo.com/35153437','width':480,'height':270,'providerName':'Vimeo','thumbnailUrl':'https://i.vimeocdn.com/video/240000070_295x166.jpg','resolvedBy':'vimeo'}'>

This addon makes combining a render with a photograph a piece of cake. Using some clever programming, it accurately guesses the focal length and angle that the photo was taken with, so you can effortlessly put a render over the top :) We mentioned it one of our recent tutorials.

  • Price: Free!
  • Author: Per Gantelius

11. IK-Text Effects

Add special effects to any text in Blender

n','url':'https://www.youtube.com/watch?v=7GFhrLIWmuI','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/7GFhrLIWmuI/hqdefault.jpg','resolvedBy':'youtube'}'>

If you've ever envied the effortlessly results from tools like Adobe After Effects, this addon is for you. It's a powerful toolset for animating text in Blender.

  • Price: $14.99
  • Author: IK3D

12. Gaffer - Light Manager

Take full control of all the lights in your scene

n','url':'https://www.youtube.com/watch?v=JMDMUMb4Yn8','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/JMDMUMb4Yn8/hqdefault.jpg','resolvedBy':'youtube'}'>

This addon makes your lighting workflow a whole lot easier! Lighting in Blender can be fun, but it can also be frustrating when you have too many lights to manually adjust, and begin to lose track of which does what. Using this addon will alleviate those problems. It gives you control over your scene's lighting setup from a single panel, tweaking settings without needing to find and select each light one by one. A must have for big scenes!

  • Price: $17.95
  • Author: Greg Zaal

Allows you to: Quickly and easily add realistic outdoor lighting to your scenes

Mod Addons Minecraft Orespawn

n','url':'https://www.youtube.com/watch?v=wMritqpU35g','width':854,'height':480,'providerName':'YouTube','thumbnailUrl':'https://i.ytimg.com/vi/wMritqpU35g/hqdefault.jpg','resolvedBy':'youtube'}'>

Disclaimer: We made this, so we're biased.

Outdoor lighting is more complex than just a sun lamp, so we created this addon to give you real world lighting inside Blender. It works by using real skies that were captured in HDR, and feeds it in Blender, providing both accurate lighting and reflections across the entire scene.

It comes with 80 HDR skies, that you can cycle through effortlessly:

','resolvedBy':'manual','title':','url':'}'>

You can even try the demo before you buy. I used it myself in this scene.

  • Price: $97 - $197
  • Author: Blender Guru
  • Buy it: http://www.blenderguru.com/product/pro-lighting-skies/
  • How to Use it: http://www.blenderguru.com/install-pro-lighting-skies/

Do you have your favorite addons that aren’t on the list? Post in the comments below!

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A Blender addon is just a piece of software that extend Blenders functionality. It can be in the form of a new tool, a new way to export a file format or a bunch of shortcuts that someone thought was a clever idea to put together.

The goal of blender addons is the same: Simplify some process or add functionality.

If you are just interested in the add-on list, click here to take you further down the page.

There is not much limit to what can be put into an addon. There are addons like animation nodes that extend Blender to allow for node-based programming of your scenes to the f2 addon that simply adds some functionality to an existing tool.

In this article, I will go through and look at how Blender organizes addons, how we install new ones, as well as a list of addons that can be helpful to you in one way or another. I list my own favorite addons as well as some that are considered useful. Most of them do some action in bulk, like exporting multiple formats at once, automatically pack UV islands effectively or simply make an existing tool use fewer clicks.

Manage Blender addons

Let’s start to look at how we manage addons and what addons come withblender by default.

Blender comes with a large set ofbuilt-in add-ons. Some of them are enabled by default while others are not. Tofind the built-in add-ons go to “Edit->Preferences” and find the“Add-ons” section. There are three categories of blender addons. These are:

  • Official
  • Community
  • Testing

You can toggle the visibility ofeach category by clicking on the respective buttons at the top. Hold shiftwhile clicking on the categories to enable multiple categories. When all threebuttons are blue you have a complete list of available addons to scroll throughand explore.

There is also a filter drop-downwhere you can filter add-ons based on subcategory or status, like enabled ordisabled just belowthe three category buttons. Addons witha checked checkbox and white text are enabled. Simply click the checkbox toenable any addon in the list.

We can also search, install andrefresh. When searching the list of add-ons will update as we start to type. Wewill look at the installation of addons later.

For now, let’s zoom in on an addonin the list and see what information is available. Click on the little arrow tothe left of any addons checkbox.

I will use the node wrangler addonas an example. Addons generally have the following information.

  • Description
  • Location
  • File
  • Author
  • Version
  • Internet

Most of these are self-explanatoryand just basic information. For usage of the addon, I would say that thedescription can be a good read but the location is the most importantinformation to get going with an addon.

The Internet property lists links toexternal webpages and if you have an addon that you installed yourself and wasnot built-in, there will be a “remove” button here to uninstall the addon. Checking tosee if there is a “remove” button here will therefore also tell youif the addon was built-in or not.

Just anotherword on the location property. It is helpful, but it is not always accurate.

If you where to go to the nodeeditor you would soon realize that “ctrl+space” is the shortcut for full screenon the window your mouse is hovering. But if we press “n” we will find a tabfor node wrangler and there we will find out that the shortcut is changed to“shift+w”

This may be the case for quite a fewaddons at this time since this information has not been updated since theshortcut key changes for Blender 2.80. If you are using 2.79 or earlier,chances are that more of these shortcut keys are more accurate. Still, I alwayslook at the location property after installing a new addon to easily find whereit is located in the interface.

When an addon is enabled, there mayappear even more settings and information depending on the addon. In the caseof node wrangler, we get a handful of preferences and a hotkey list. Mostaddons though has no extra information here but for the more advanced ones,there may be anything from extra installation instructions to API key inputs tojust a couple of shortcut key references. It all depends on the addon ofcourse.

Blender addonsinstallation

So, how do we install an addon in Blender? It can be easy to be tripped over by some small difference between how different addons are installed. Therefore, we will now continue by looking over the most common ways to install addons and some hiccups that you may encounter.

Blender addons are made with the programming language python. Therefore, a blender addon can be as simple as a single python file with the .py extension. More commonly though is that an addon is a collection of files contained in a .zip file.

In a perfect world, after you havedownloaded an addon, all you would have to do is:

  • Go to edit->Preferences->Add-ons section
  • Press install
  • Browse for the downloaded addon .zip or .py file
  • Press “install add-on from file”
  • Enable addon and go!

For the most part, this is all that you need to do.

Common installationproblems

The world isnot always perfect though and addons don’t always install the way you wouldlike. Almost all addon installation problems though are related to amisunderstanding between how the creator intended an addon to be installed andyour idea or it. Here are some common problems.

  • Addon .py file that gets viewed as code in the browser when you intend to download it.
  • An addon downloaded as a .zip file but was intended to be installed as a .py file
  • An addon .zip that is packed to deep.
  • An addon zipped inside a .zip.

These are the three key issues I come across when installing addons. None of them are related to blender itself but rather how the addon is packaged by the addon creator. I have had these issues with both paid and free blender addons. Let’s look at them in turn.

Troubleshooting Blenderaddons installation

Addon .py file that gets viewed ascode in the browser when you intend to download it.

Sometimes an addon is just thrown upon a web server with a link. In these cases when you press the link to downloadthe addon, instead you see the addon code as a python file directly in thebrowser.

The solution to this is to go backone step to the download page and right-click the download link and select“save target as…” or similar depending on your browser. Then you will get todownload the file instead. Then proceed with the “perfect world” example above.

An addon downloaded as a .zip filebut was intended to be installed as a .py file

The next scenario is when the addondownloads perfectly as a .zip package but when you try to install it in Blendernothing shows up in the addon list inside Blender.

Depending on what we find there aredifferent solutions.

If you find a .py file with the name of the addon this is a strong indicator that the addon is meant to be installed by installing this .py file directly. Browse for the .py file directly when installing the addon from preferences in Blender and see if that helps. If not, move up one folder and rezip that folder as a new package and try to install that .zip file. I usually use 7zip for this.

An addon .zip that is packed todeep.

When an addon is supposed to installas it comes it sometimes comes packed one level too deep. This is sometimesa problem when downloading addonsfrom GitHub. We will use it as an example.

You found the addon on GitHub andpress “clone or download” and then “download zip”. The browser starts todownload a file that looks like “<addonname>-master.zip” In a lot ofcases you will have to unpack this file and make a new zip of the folder insidebefore you try to install it or it won’t install properly.

The last case we will cover is whenan addon is packed inside a package. That is some confusing terminology I know,but it is a quite good solution to distribute addons.

An addon zipped inside a .zip.

Sometimes when you download an addonyou get a zip package, but instead of being intended to directly install, thezip package contains documentation, install instructions and other files alongwith the actual addon installation files.

It looks like you could install theaddon directly, but in reality, the actual installation file is containedwithin this package that is making up the entire addon.

In those cases, you will most likelyfind a .zip file within the .zip file that you can use to install the addon.

Those are some common pitfalls thatI have experienced when installing addons in Blender. Usually, it is smalldifferences that make you unable to install an addon. Knowing how the addoncreator intended the install experience is essential to get an addon installed.

How to find addons for thecorrect Blender version?

These days with 2.80 just releasedthere is a new problem with addons. Incompatibility. When installing an addonin 2.80 and it looks like it installs as it should but you get the message“upgrade to 2.8x required”. This means that the addon was made for Blenderversion 2.79 or earlier and will not work in 2.80.

A lot of addons have been reworkedto work in Blender 2.80 and a google search might help you find a newer versionof the addon you are trying to get to work.

For example, the popular textool addon is made for blender version 2.79, and at the time of this writing, there is no indication of a 2.80 version on their website.

However, viewing this thread on blenderartists.org there is another developer who has unofficially ported the addon that can be found on GitHub.

Even if the official channel for an addon does not have a 2.80 version readyyou may be able to find an unofficial update.

If you are interested in porting addons to 2.80 here are some resources that might help.

With thesimpler blender addons it is not as hard as it first may sound.

Modo Add Ons

Where do addons go?

When an addon is installed it can behard to know where it actually gets installed. On windows, there are generallytwo locations with a third sometimes existing. According to the manual, thislast one is called “addons_contrib” in the application folder and it needs tobe created manually. However, for me, this has been created automatically insome way. Either way, there are the locations on Windows that is used foraddons in Blender.

If you end up having to troubleshoot an addon these are the places to look at to see if an addon is installed. For other platforms and more information on Blender’s paths you can take a look in the manual.

Now that you know how to installadd-ons and what pitfalls there are to look for if an addon does not installcorrectly, we can continue to look at some of the most common and useful ones.

So these are the add-ons that I have found useful over the years of Blending. The list is 2.80 compatible. Some are built-in, some are free and others are paid addons.

30 Blender add-ons to start with

All add-ons below has a version compatible with 2.80 or later. Some may be in alpha or beta stage.

Modeling add-ons

BoolTool

How to get: Built-in

This add-on adds a few shortcuts to quicklycreate boolean operations. Select the boolean object and then shift select thebase object. The operations are then done by holding ctrl and press one of thebasic math operations on the Numpad. Most commonly used is probably “ctrl+num-”for a different operation.

F2Addon

How to get: Built-in

The F2 addon is my absolute favorite add-on of all time. The only thing it does is that it adds some functionality to the F key that improves the modeling workflow. It adds a few functions to the “F” key. You can create a face from a selected corner vertex and fill faces way quicker than without this addon. Watch this short video on how it works. It works pretty much the same in 2.80 but it has some added settings for further customization.

ScatterObjects

How to get: Built-in

This addon makes it easy to scatterobjects in an area based on a grease pencil stroke. Very handy when you want toadd some debris or scatter some rocks around an area. Select the objects youwant to scatter, then select a target object last. HitF3 or space and search for “scatter”. Start the operation and painton the target object. Hit enter when done. Extra settings are available in theActive Tool tab in the properties panel.

SimpleLattice

Addons

How to get: Github add-on page (free version)

Just like bool tool enhances theboolean workflow, simple lattice improves the lattice workflow. The addon addsa menu entry in the object menu in object mode and in the mesh menu in editmode. When selecting either of them a lattice will be created around theselection, adding a lattice modifier to the object.

It even works with Blenders newmulti-edit support. It will add a lattice modifier to any object that is fullyor partially selected and add a lattice modifier to that. Then it will also adda vertex group for the selected geometry in edit mode.

Threepoint arch

How to get: Github add-on page (Free version)

This addon adds a tool that makesyou able to create quick arches. It is found in the N-panel in the 3D viewunder the create tab. Hold ctrl to snap to vertex then just click three timesfollowing the gizmos visuals.

MakePillow

How to get: Github page (Free version)

Search for “Make Pillow”in the F3/Spacebar menu and just click it. A pillow will be added witheverything needed to simulate it and the simulation will even start, making apillow within a second or so. From there you just have to adjust it to your needs.

MB-Lab

How to get: MB-Lab community website (Free version)

An addon that allows you to add a human character andadjust it with just a few clicks. It is really impressive. Perfect for anyonewho does not work with characters from day to day but still occasionally needsone.

If nothing else it is a pretty fun addon to just playaround with. Like so many other addons it is available through the“n-panel”. It has its own tab named “MB-Lab”.

Modelingcloth

How to get: Blendermarket (Free & paid version)

This addonaims to bring some of the functionality of Marvelous Designer to Blender. It isa stand-alone cloth system that is built on top of shape keys. The mostnoteworthy feature is probably that you can grab and move the cloth inreal-time in the viewport.

modularTree

How to get: Github page (Free version)

ModularTree adds a new node editorto Blender specifically designed to create trees using nodes. It is a prettycool implementation that, once you get going feels natural. You can add levelsof branches and adjust a large set of parameters to get the tree you want. Thebiggest advantage I have found is that you can go back and adjust a tree at alater point if you want to change something. This has not been possible withother tree generating solutions.

The saplingtree addon that is the built-in free alternative to this only allows you tomodify the tree right after its creation. As soon as another operation iscarried out the settings for adjusting the tree is no longer available.

TheGrove

How to get: The grove website (Paid version)

The go-to solution to generaterealistic trees. It is a very intuitive add-on. As with most tree generatingsoftware and addons, there are a ton of settings. This one, however, takes adifferent approach and the settings are more natural. This is a “growtree” addon rather than a “make tree” addon. It is a moreorganic process where settings are more related to what happened to your treeduring its lifetime rather than fixed parameters.

Archipack

How to get: Free built-in with Blender, paid version on the archipack website (Free & paid version)

Archipack has a built-in version in Blender. There is also a paid version that comes with a lot more features that helps with making kitchens, terrain and a whole lot more. I would suggest starting with the built-in version and if you find it useful, have a look at their website for more features.

Shading & Texturing add-ons

Mod Addons

Nodewrangler add-on

How to get: Built-in

Another built-in addon that significantly speeds up work with shaders and nodes. You can quickly import entire materials with this addon or add multiple nodes with a shortcut. There is quite a large array with speedup tools within this add-on. Personally, I only use a handful. Those include “ctrl+shift+t” when having a principled shader selected or “ctrl+t” on a texture node. Also “ctrl+shift+click” on a node is helpful to get a preview of its output.

UV Mapping add-ons

UVPackmasterPro 2

How to get: Check out the review here (paid version)

This add-on is an absolute must-have for anyone tired of manually packing UV maps. It is a well thought out add-on that quickly packs your UV Maps according to your needs. Since I have already written a full review, check that out for more info.

UVSquares

How to get: Github page (Free version)

A neat addon for hard-surface andarchviz modeling. Makes it easy to create straight UVs. Select a UV island inthe UV Editor, the click “alt+w” to straighten it. Simple.

Lighting add-ons

ProLighting Studio

How to get: Blendermarket (Paid version)

The number one lighting add-on in myopinion. Very quickly add a template light set up and work from there insteadof creating all lights from scratch every time. This one is on the expensiveend in add-on terms though. If you are working professionally with Blenderthough, I have not yet found an add-on that can be considered expensive.

Gaffer

How to get: Blendermarket or GitHub page (Paid but free)

Moto Addons

Gaffer is a complement to Prolighting studio. It works quite differently. It more organizes your light setup instead of coming with templates and gathers some neat functions like beingable to turn off all lights except one or some tools to easily aim your lights.Works best with cycles, but some functions also work in Eevee.

Rendering add-ons

D-NOISEDenoiser

How to get: Github page (Free version)

This one requires an Nvidia graphics card. But if you got one this is probably the best denoiser available for Blender right now. Easy to use and gives a better result than the built-in denoiser for the most part. Denoisers are not that great for animation yet since they don’t take the previous or coming frames into account. This results in flickering.

In Blender version 2.81 there will be an implementation of Intels denoiser. If you get the latest daily build, it is already available as a node in the compositor.

Turnaroundcamera

How to get: Built-in

Very fast and simple camera set upfor rendering showcase turnarounds. Settings are found in the“n-panel” under the “view” tab. After a camera is a set upyou will have to go into the graph editor and change the interpolation of thecamera animation to linear if you don’t want the camera to accelerate or slow downas it goes around.

Check out: 5 cool camera tricks in Blender 2.80

CreateIsoCam

How to get: Github repository (Free)

Same as above but for iso caminstead of a turnaround. Just add this one and you can start creating your lowpoly square floating world kind of image. Add the iso cam through the“shft+a” add menu in object mode.

EeveePresets

Mod Addons Minecraft

How to get: Github page (Free)

This addon adds a section to therender tab in the properties panel when using Eevee. It has a very simpleinterface where you can add, remove and load render setting presets. Saves aton of time!

RenderBurst

How to get: Github page (Free)

This addon enables us to render multiple camera angles at once one after the other. This is very useful when a project Is supposed to be rendered from multiple angles. The addon adds a small interface in the render tab, properties panel, where you can choose to render all cameras or only selected cameras.

Video Sequence editing add-ons

PowerSequencer

How to get: Suprise!, another github page (Free)

The one and only add-on for VSE in Blender, made by GDQuest. It adds a whole range of useful shortcuts and operators to Blenders VSE. It also has a few scripts that can’t be run from within Blender yet. This includes creating proxies and rendering with multiple cores. Check the add-on subfolder called scripts and these videos on how those functions work.

Baking add-ons

BakeTools

How to get: Blendermarket (Paid)

I also wrote a review that you can find here: Blender add-on review: Baketools

A very nice tool to set up multiplerender jobs with Blenders baking system. It takes a little while to understandthe interface but if you are used to baking with Blenders default tools or withanother package then you will most likely get up to speed quite quickly. Accessit in the “n-panel” under the “BakeTool” tab. Not thatcycles must be enabled for the tab to appear. Eevee does not have support forbaking.

Principledbaker

How to get: Github page (Free)

This add-on bakes the inputs of aprincipled shader to textures. Very handy when you have created your materialand just want to convert it to a texture set.

Textools

How to get: Github (Free)

Both a utility baker and UV tools add-on in one. Personally, I mostly use it for baking capabilities. But it also features a very large collection of tools to work with UV Maps.

Asset add-ons

Simple asset manager

How to get: Gitlab page (Free)

Currently, Blender does not have its built-in asset manager. This add-on is probably the best solution to that right now. You will still likely have add-ons that implement their own kind of mini asset management system but for everything else. Start here.

Simple Renaming panel

How to get: Gumroad page (Free)

This is another handy add-on to manage large chunks of objects. It is located in the “n-panel” under the “misc” tab. The interface gives you a serach and replace function to change the name of objects. You can also add prefix or sufix to a name.

Graswald

How to get: Gumroad page (Paid)

You can also check out my review here:

Related content: Graswald review

This is really an asset pack. Well known in the community. It is a large pack of grass and weed assets of very high quality. It comes with a well-thought-out add-on that lets you easily manage the grass particle systems.

Other add-ons

Screencast keys

How to get: Github page (Free)

When making videos explaining aworkflow in Blender or similar this can be used so that the audience can seewhat keys are being pressed. Like so many other addons it is found in what Ilike to call the “n-panel”.

Multi Exporter

How to get: MultiExporter Gumroad page (Paid)

This is another one of those time-saving add-ons. If you want to export to multiple formats at once, let’s say that you want to export a model for use in multiple applications, then this is another one of those timesavers. It puts all the export settings for the supported formats in one place and makes you able to export them all at once. It is located in the “ME” tab in the “n-panel”. Sadly, it lacks support for some major file formats.

Final thoughts

There wehave it. A smorgasbordof add-ons together with some basics of how to install, manage and troubleshootfor the most part. When you have reached this paragraph you should have a goodunderstanding of how Blender addons work on a high-level overview.

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